For nearly as good because the Resident Evil collection is, Capcom has typically restricted it to one-and-done experiences. Just a few post-launch expansions have come and gone — in Resident Evil 5 and Resident Evil 7: Biohazard, for instance — however they’ve by no means felt like a sure-fire factor. If something, Resident Evil Village continues that non-committal angle. Shadows of Rose arrives almost 18 months after the bottom recreation, and far of that timespan was spent questioning whether or not it even nonetheless exists.
It is lastly right here now, although, bundled with extra content material for the Mercenaries mode and a third-person digital camera choice for the unique title. You can’t purchase any of it piecemeal, so the Winters’ Growth is what it is advisable entry Shadows of Rose. This assessment will focus purely on the brand new story-based DLC.
Set 16 years after the occasions of the principle recreation, Ethan Winters’ daughter Rose is struggling to guide a traditional life, branded a freak by classmates due to her powers. In an try and rid herself of them, a pal explains how she may enter the thoughts of the Megamycete to discover a Purifying Crystal, which might strip her of any skills. Rose agrees to this, and what greets her inside is a twisted model of the identical European village her father was kidnapped to all these years in the past.
Waking up in Citadel Dimitrescu, the very tall girl of the manor is not round to greet you, however an evil model of The Duke and his military of Mildew creatures are. Rose would not fairly have the identical physique construct or number of weaponry as her dad, so her dash is slower and it takes fewer hits for enemies to kill her. Though, what she does have in her nook are her powers.
Upgraded over the course of the marketing campaign, Rose can briefly freeze enemies of their tracks and destroy the black goo blocking her path by focusing on cores. The flexibility provides a neat little twist to each fight and exploration, supplying you with one thing else to consider alongside handgun bullets and puzzle objects. Since it could possibly solely be used on enemies so many occasions, you have to watch out if you use it to keep away from any sticky conditions in a while.
Shadows of Rose does little else to distinguish itself from the bottom recreation, nonetheless. That is no unhealthy factor because the gameplay loop of recent Resident Evil video games is an endlessly gratifying one, however be sure to set your expectations accordingly. There are some new puzzles to resolve and riddles to crack, extra enemies to shoot, and story sequences to marvel at. Constantly great things; simply nothing revolutionary.
What’s disappointing, nonetheless, is the DLC would not introduce any new areas. After escaping Citadel Dimitrescu, you will go to different places from Resident Evil Village, however you’ve got already been there at the very least as soon as earlier than. They’ve all been given a makeover — lined within the black goo of the Megamycete — but it surely’s an actual disgrace to not be given the prospect to discover someplace new.
That is to not say the identical previous enemy encounters and puzzles are nonetheless current within the extra acquainted places. Removed from it, in truth. The center stretch of Shadows of Rose doubles down on the terrifying sequences of Home Beneviento with some excellent set items filled with bounce scares and spine-chilling moments. That is the collection’ horror components at their absolute peak, and we might be doing them a disservice by spoiling them in textual content type. Should you keep in mind what lurked within the basement of Home Beneviento within the authentic title, look ahead to one thing completely different however simply as creepy — if no more.
It is right here the place the enlargement will get creative with mechanics by no means seen in a Resident Evil recreation earlier than. Capcom actually stretches its wings, turning horror on its head with one of the intense sequences of any PS5 title launched this yr. It is simply well worth the value of admission alone.
One other fascinating aspect that guides you thru the acquainted settings is a mysterious entity that leaves magical messages on the partitions, serving to Rose with recommendation and objects. Closely linked to the plot, it offers the protagonist some respite and steering for what to do subsequent.
Their notes stay imprecise, although, which might be an excellent factor given any additional assist would shorten the DLC’s runtime much more. We completed Shadows of Rose in simply two and a half hours. It feels on the brief facet, particularly given we frolicked exploring and scrubbing rooms for all their objects. Expansions can typically solely be so lengthy, however we had been left wanting extra.
A minimum of what is there stays of a top quality. Resident Evil gameplay nearly feels timeless at this level: clear up a puzzle that no regular individual would ever consider becoming of their stately house, fill some enemies with bullet holes whereas scavenging for herbs that have not seen soil for days, after which save at a typewriter so you are able to do it yet again. This time from the third-person perspective, Shadows of Rose feels glorious to play in the identical method every other Resident Evil recreation does. We’ll by no means develop uninterested in the method.
One ultimate cause to come back again for extra is the RE Engine, which continues to impress. The enlargement seems unimaginable on PS5 and runs flawlessly at 60 frames-per-second. The way in which the black goo of the Megamycete oozes down Citadel Dimitrescu’s partitions, or how detailed Rose’s character mannequin seems in close-up photographs — it seems a step above the bottom Resident Evil Village, sending off one among Capcom’s greatest-ever titles in type.
Shadows of Rose makes up for its brief runtime by making certain each minute of it’s high quality. With some extremely creative sequences, gratifying puzzles, and the same old Resident Evil gameplay loop, Capcom sends the story of the Winters household out on a excessive.