Witchfire, the upcoming rogue-lite shooter from the developer of The Vanishing of Ethan Carter, helps Nvidia’s DLSS 3 know-how, a brand new gameplay trailer has revealed.
Polish studio The Astronauts mentioned the trailer, under, exhibits off Witchfire’s “fast gunplay and new open-level design (to not be confused with absolutely open-world gameplay)”.
DLSS 3 is Nvidia’s fancy graphics tech that makes use of AI to generate further frames whereas preserving picture high quality and responsiveness up.
Artistic director and co-founder of The Astronauts Adrian Chmielarz mentioned of the tech: “You begin the sport, push all graphics choices to the max. You take pleasure in it for some time however then, particularly if it is an motion recreation, you realise that the framerate is king. So that you begin decreasing the standard of visuals in an effort to obtain that clean gameplay. DLSS 3 permits the seemingly inconceivable, excessive framerate with out compromising the visuals. A no brainer for a recreation like Witchfire, which is each motion and sweetness.”
Whereas Witchfire appears to be like like an about-turn after 2014 horror journey recreation The Vanishing of Ethan Carter, The Astronauts has first-person shooter pedigree – it was based by former employees at Folks Can Fly, maker of Painkiller and Bulletstorm.
Witchfire is about in a “grimdark fantasy world through which a lethal battle rages between highly effective witches and the Church. On this alternate actuality, witches are very actual and really harmful – however so is the witch hunter. Armed by Vatican sorcerers, gamers wield an ungodly array of weapons and forbidden magic as they fight darkish terrors on behalf of their shadowy benefactors”.
Count on an early entry launch sooner or later in 2023.