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These well-versed of their Steel Gear Strong trivia will know that the unique ending for Steel Gear Strong 2 was modified earlier than launch. Scenes involving a large ship crashing into Manhattan island had been a bit an excessive amount of in a really younger post-9/11 world, with photographs and movies of planes putting the World Commerce Heart a continuing within the media. In a latest interview, director Hideo Kojima talked in regards to the sophisticated nature of releasing such a recreation after a world altering occasion and the way it almost drove him to stop Konami.
Steel Gear Strong 2: Sons of Liberty launched in November of 2001 to a lot anticipation. As a sequence targeted on “Tactical Espionage Motion,” the video games have by no means shied away from political themes, be they part of the fictional story or commentaries on world occasions and historical past. Whereas it’s been identified for a while now that parts of the sport had been modified on the final minute because of the September 11 assaults, latest feedback reveal that the stress and problem of dealing with such a launch had been sufficient to push Hideo Kojima to stop Konami on the time. A dialog with Konami’s chairman, Kagemasa Kozuki was what satisfied Kojima to remain again then.
Learn Extra: Steel Gear Strong 2 Retrospective: Be Cautious What You Want For
Talking with Shuka Yamada for IGN, Hideo Kojima described a clumsy and difficult scenario after Steel Gear Strong 2, as a result of launch within the Fall of 2001, contained photographs of the World Commerce Heart and different websites that had been attacked on 9/11.
9/11 befell in 2001 proper earlier than the discharge of Steel Gear Strong 2. We’d simply despatched off the grasp, however the recreation featured each the World Commerce Heart and the Pentagon. It appeared unimaginable to launch the sport. I used to be referred to as to the board of administrators and so they all turned pale once I defined the scenario. No person would inform me what to do, aside from Mr. Kozuki, who tackled the problem.
As I thought of what to do, I went to talk with Mr. Kozuki about presumably quitting the corporate. That’s when he informed me: ‘When this recreation comes out and society has their say about it, they’ll be speaking about you, its creator, and me, the one who offered it. I doubt they’ll say something about anybody else. What is going to you do? I’m prepared for no matter occurs.’
Once I heard how far he was keen to go, I made the agency choice that we’d launch it collectively. The remaining is historical past.
MGS2 would go on to obtain important acclaim. The sport’s tactical stealth gameplay was a dramatic evolution of what got here earlier than it and its meta-narrative crammed with postmodern themes about digital data, digital realities, amongst many others, is nonetheless related and broadly mentioned.
After MGS2 shipped, Kojima discovered himself in dire want of restoration. “I grew to become fully exhausted, and I all the time find yourself in an terrible state once I end making a recreation,” he stated. “After the primary Steel Gear Strong, even after it was executed I wasn’t recovering in any respect and ended up being handed from one hospital to the subsequent.”
9/11 and the themes of Steel Gear Strong 2 weren’t the one time Kojima would face the necessity to alter his work. As we discovered throughout The Recreation Awards this 12 months, Kojima rewrote the unique story for the sequel to the narrative-driven, post-apocalyptic delivery-service simulator, Dying Stranding; the sport’s themes of loneliness, isolation, and world-altering occasions had been too near what all of us went by (and are nonetheless scuffling with). The Covid-19 pandemic adopted Dying Stranding’s 2019 launch by only some months.
“Fiction adjustments when one thing that massive occurs,” Kojima informed IGN. He continued:
That’s why I fully rewrote [Death Stranding 2]. You possibly can’t faux that one thing this massive by no means occurred. Whereas the video games themselves are based mostly on characters who usually are not sure by our actuality, the gamers themselves have gone by the pandemic, and a narrative written earlier than that have simply wouldn’t resonate with them in the identical means, whether or not it was a fantasy story or a sci-fi one.
Kojima Productions is at the moment engaged on Dying Stranding 2. The corporate can also be engaged on an unnamed recreation with Microsoft, a challenge Kojima says different publishers turned down; although he pitched the concept to a couple locations, he describes the sport as requiring “infrastructure that was by no means wanted earlier than.” Different firms appeared to not be as into the concept, “they actually appeared to suppose I used to be mad.”
No matter that new recreation is, let’s hope he’s not predicting an terrible future for us but once more.
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