At a press occasion discussing the longer term film slate for the DC Universe attended by Jenna Busch of SlashFilm, Peter Safran and James Gunn defined that the DCU can be a extra cohesive entity transferring ahead. That signifies that tasks outdoors of DC’s movies, like video video games, may also be canonical inside its shared multiverse. Safran defined, “So DC Studios is a standalone manufacturing entity. And it is unprecedented as a result of it is the primary time ever that every one movies, all tv, stay motion, animation, gaming is all centralized beneath one artistic imaginative and prescient.” However what does that imply for DC’s gaming presence?
“Gaming is an enormous a part of what we’re doing,” Safran mentioned. “It is an space that we love and that we predict may actually be expanded upon.”
“It isn’t like we’ll have Superman come out after which a Superman sport come out,” Gunn clarified. “It is extra like we have now the Superman [movie] come out, and two years later we have now Supergirl popping out, so what is the story in between there? Is there a Krypto sport we may play?” In different phrases, video games may present extra context for gaps between films or tv reveals, including extra story for many who need it. Regardless, video games can be a part of DC’s canon transferring ahead.
Safran emphasised that DC’s focus could be on storytelling, with a related universe serving to viewers perceive the large image in addition to the smaller one. Making video games a part of the general universe will assist writers have extra room to develop their storytelling, offering context for what occurs between movies and tv reveals. In accordance with Safran and Gunn, incorporating a number of varieties of media into the great DC universe is all a part of the plan.