Nicely, it has been fairly an unexpectedly thrilling few days on Xbox Sport Cross, because of Tango Gameworks, which went and stealth-dropped a bonafide banger within the type of Hello-Fi RUSH throughout final week’s Xbox Developer Direct.
Sure, it appears your complete web has had a really constructive response to this cel-shaded rhythm motion recreation, and it is not too laborious to see the place all the passion is coming from to be sincere. Hello-Fi RUSH is a brilliant vibrant romp via a company dystopia that introduces us to Chai, a music-obsessed child who finally ends up with an iPod embedded in his chest as he goes about dismantling an evil company from inside, blasting robotic baddies to the beat of some wonderful music from the likes of 9 Inch Nails and The Prodigy. Sure, The flipping Prodigy.
There’s an infectious, easy-going pleasure to this complete journey and it is backed up by addictive melee gameplay that strikes a masterful stability between having sufficient depth to problem rhythm recreation aficionados while additionally ensuring there’s sufficient flexibility that, even if you happen to’re not notably nice at sticking to the beat, you may nonetheless have a good time. It would not take itself too severely, in brief, and it is all the higher for it.
Rhythm motion video games can are usually a bit bit on the unwelcoming aspect at occasions and, as a lot as we love the likes of Steel Hellsinger, it may be a tad irritating to play alongside when each mistake or missed beat causes you to fumble and reel as the sport’s music loudly lets simply how badly you tousled. Hello-Fi RUSH takes a extra relaxed strategy, filling its world with useful indicators to maintain you on monitor while additionally barely punishing you within the slightest if you happen to do not swat your enemies with exact timing. Certainly, the music performs on regardless, and it is solely your rating and rating that takes a hammering ought to you find yourself struggling via a stage right here and there.
It is all about having a grand outdated time and Chai, alongside a bunch of extremely likeable sidekicks and a few well-designed bosses, hold the jokes and the enjoyable coming as your catalogue of guitar-swinging combos grows as you progress via the sport. It is all extremely moreish, actually laborious to place down stuff. It additionally would not harm that it seems to be and sounds so good from starting to finish.
If we have now any minor criticisms, they usually actually are minor, it is that a few of the platforming antics between robotic battles is usually a little little bit of a ache on occasion, with just a few sections throwing one too many mechanics into the combo and ending up feeling a bit tough across the edges. Certainly, there have been just a few moments in the course of the recreation the place we briefly did not know what precisely we had been meant to do subsequent as we had been challenged to make use of Chai’s zipline tether together with sidekick skills that weren’t signposted notably effectively. Once more, these are very minor points, fleeting frustrations in a roughly twelve hour musical journey that had us bopping to the beat and grinning like fools your complete time.
You possibly can really feel Shinjji Mikami’s affect throughout this one, it is obtained that Vanquish magic, that God Hand swagger and perspective, all wrapped up in a delightfully vibrant world full of excellent time vibes that is put us in a correctly constructive temper over the previous few days. Extra of this sort of factor please!