Halo transmedia boss Kiki Wolfkill has seemingly left 343 Industries

Kiki Wolfkill, previously head of Halo transmedia and leisure at 343 Industries, has seemingly left the studio for an additional function at Xbox.

That’s in keeping with her LinkedIn profile, which states that she left the Halo developer this month.

Wolfkill had been working at 343 since 2008, initially becoming a member of as an govt producer on Halo 4 earlier than spending eight years in her most up-to-date function, the place she just lately oversaw the launch of the Halo TV present.

Halo The Sequence (2022) | Official Trailer 2 | Paramount+

Wolfkill continues to be employed at 343’s father or mother firm Microsoft, along with her LinkedIn profile stating that she’s been working as head of Xbox IP enlargement and leisure for the previous three months.

It’s unclear precisely what Wolfkill’s new function entails and whether or not she’s nonetheless working intently with 343, however VGC has contacted Microsoft for clarification.

Information of Wolfkill’s departure from 343 comes after the studio was reportedly hit exhausting as a part of mass layoffs at Microsoft.

Halo transmedia boss Kiki Wolfkill has seemingly left 343 Industries
Wolfkill joined Microsoft Sport Studios in 1998 and spent 14 years at 343 Industries

Earlier this month, the US know-how large confirmed plans to put off roughly 4.5% of its 220,000-person workforce (round 10,000 individuals).

As a part of the shake-up, Halo veteran Joseph Staten can be reportedly leaving 343 to rejoin Xbox Sport Studios Publishing.

Wolfkill’s exit follows different current senior departures from 343 together with its multiplayer artistic director, its director of engineering, and Bonnie Ross, who was the studio head for 15 years.

343’s newest recreation, Halo Infinite, has had a troubled manufacturing, struggling numerous delays and modifications of management within the years main as much as its December 2021 launch and since.

In a current interview with IGN, Xbox boss Phil Spencer praised Sony’s “unbelievable” The Final of Us TV adaptation and mentioned that Xbox aspired to hit the identical excessive bar with its Halo present.

“Clearly, the muse of that’s the work that Naughty Canine did in constructing the franchise. And I additionally assume that — and he in all probability gained’t prefer it that I name him out on this — however the truth that [studio co-president] Neil [Druckmann] himself has performed a job clearly within the creation of the sport and the franchise, however see him making use of his artistic skills within the TV house…I feel is actually nice. It’s nice for him, it’s nice for the staff.”

Spencer added: “The truth that you’re taking one of many biggest creators from our business and you may have success in creating in one other medium, I simply assume it exhibits that within the video games business, you have got some superb storytellers, superb creators throughout all third-party, first-party. I feel it’s only a nice second to see the success that they’re having with the franchise, and congrats to all of them.”