Because the awards season for the video games of final yr begins to wind down, Steam has revealed its user-voted awards, and whereas a lot of the outcomes make sense, many are flagging how RPG sport Cyberpunk 2077’s Labour of Love award win snuff outs some doubtlessly extra deserving titles. Whereas that is likely to be a shock, the Steam Recreation of the Yr was Elden Ring, shocking nobody.
Whereas awards definitely aren’t the be-all and end-all of which video games had been finest, particularly when public voting en masse principally simply turns it right into a reputation contest, there’s one Steam Award that caught my eye, and the eyes of many others too. Cyberpunk 2077 received the ‘Labour of Love’ award, which is all about nurturing and enhancing a sport effectively previous its launch date.
Now, I’ve performed Cyberpunk 2077 this yr and it’s really an incredible open-world sport (after CD Projekt Purple turned it into one after its less-than-desirable 2020 launch), however it profitable this vote actually hammers residence how divisive public voting will be, and the way it skews in direction of reputation over video games that is likely to be extra deserving.
Even loads of gamers within the Cyberpunk 2077 subreddit are calling for video games like Dwarf Fortress, No Man’s Sky, and Deep Rock Galactic to have received the vote. Whereas Dwarf Fortress had a Steam launch late final yr it’s completely nonetheless a labour of affection, because it took two folks 20 years to truly get it there, and the success it’s seen since is certain to heat even the coldest of hearts.
No Man’s Sky might need had a rocky launch just like Cyberpunk 2077, however the 2016 sport has been on the up-and-up on Steam ever since, with gamers additionally lamenting the way it regularly will get near profitable the award however by no means does.
If you wish to actually see how skewed among the previous years have been (not all of them although), then simply have a look beneath.
Steam Labour of Love Awards
- Warframe (2017)
- Grand Theft Auto 5 (2018)
- Grand Theft Auto 5 (2019)
- Counter-Strike: World Offensive (2020)
- Terraria (2021)
- Cyberpunk 2077 (2022)
All of those are good, if not nice, video games, however it’s fairly clear how skewed a few of these earlier years have been in direction of larger live-service video games over ones that really feel extra like an precise labour of affection (I’m speaking about GTA 5).
Terraria’s win can be a very fascinating one, as its profitable in 2021 is a part of the rationale for its latest Steam success, and it’s literal “Labor of Love” replace.
Quite a lot of these awards are only a little bit of enjoyable (for extra, take a look at the PCGamesN Awards) just like the “Greatest Recreation You Suck At” and “Sit Again and Chill out,” so it’s troublesome to probably not see these awards as something greater than a method for Valve to have interaction with its Steam customers, however it’s nonetheless just a little bizarre.
Anyway, it’s not the top of the world, however it’s a little bit of a disgrace that the way in which votes like this Steam one are executed typically favour big-budget AAA video games over the smaller groups that pour their coronary heart and soul into one thing, particularly when it emerges as a hit story too.
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