The sheer quantity of labor that goes into even the worst video video games is simple, and so it sucks when a brand new entry into successful gaming franchise falls far wanting expectations.
There’s all the time subsequent time no less than, proper? Numerous AAA franchises have rebounded from a dud entry or two and even emerged stronger than ever earlier than, although it is maybe extra frequent for a flagging collection to simply carry on trending downwards.
That is definitely true of those 10 video games, all of which impressively out-did a massively disappointing prior entry into the collection by making yet one more main misstep.
These 10 video games all wore their desperation on their sleeves, whether or not crassly implementing loot field monetisation, misguidedly going the cellular recreation route in opposition to followers’ needs, pointlessly chasing the open-world gravy practice, or just releasing a lackluster, even unfinished product.
Every of those video games left a big swath of the fanbase bitter and annoyed, that the collection they beloved appeared to hit all-time low after which simply… preserve falling.
We will solely hope that issues may upswing from right here, however you are in all probability higher off protecting your expectations low…
2015’s Star Wars Battlefront was one of many greatest gaming disappointments of the final decade – a visually beautiful Star Wars-themed shooter that was finally an empty shell of a recreation.
As soon as you bought previous the attractive presentation and sheer fan-serving thrill of all of it, Battlefront was egregiously missing in content material for a recreation touting a full-fat AAA price ticket.
With no single-player marketing campaign or significant suite of multiplayer content material, many understandably objected to EA promoting a Season Cross for entry to extra maps and characters, feeling that they had been being excessively grasping given how scant the bottom launch was.
However EA appeared to hearken to followers’ vocal complaints, and made a persuasive case that 2017’s Battlefront II would rectify the earlier recreation’s errors. With the addition of a marketing campaign and all multiplayer DLC being free with no Season Cross to talk of, it was straightforward to be excited.
However within the days earlier than Battlefront II’s launch, critics with critiques copies famous the aggressive implementation of loot field microtransactions in its multiplayer element, making participant development so staggeringly gradual as to closely incentivise spending real-world cash.
And although EA rapidly responded by eradicating all MTX components, the elemental construction of Battlefront II was nonetheless constructed round them.
It took many months earlier than EA might adequately reintegrate MTX in a less-offensive approach, by which era many gamers had already sworn the sport off and moved onto different issues.
That is with out even mentioning the single-player marketing campaign, which was infuriatingly lackluster and forgettable, seeming to verify that EA mentioned all the fitting issues pre-release however did only a few of them in actuality – no less than till a tectonic backlash pressured their hand.
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