Warhammer 40,000: Darktide developer Fatshark on Tuesday posted an open letter written by CEO Martin Wahlund, through which the studio acknowledged the rocky launch for the first-person co-op shooter and promised to shore up the sport.
“We set out […] to create a extremely partaking and secure recreation with a degree of depth that retains you enjoying for weeks, not hours,” the assertion reads partially. It continues, “We fell in need of assembly these expectations. Over the subsequent few months, our sole focus is to deal with the suggestions that lots of you may have. Particularly, we’ll deal with delivering an entire crafting system, a extra rewarding development loop, and proceed to work on recreation stability and efficiency optimization.”
Fatshark will delay Darktide’s seasonal content material and its Xbox Collection X launch, whereas additionally pausing the discharge of premium cosmetics. “We simply couldn’t proceed down this path, figuring out that now we have not addressed many suggestions areas within the recreation in the present day,” writes Wahlund.
Darktide launched Nov. 30 for Home windows PC, and was acclaimed for its visceral and satisfying fight, prime tier audio and soundtrack, and richly detailed environments. The sport was additionally criticized by followers for the random and inscrutable probability of upgrading weapons; its unsatisfying weekly quests and rewards; and the unfinished state of crafting. Latest critiques of the sport on Steam are largely destructive, with general critiques being blended.