PlayStation indie boss Shuehi Yoshida has revealed throughout his speak on the BIG Convention in Bilbao, Spain just lately that the likes of Dragon Quest and Remaining Fantasy had been instrumental in altering the fortunes of PlayStation early on in its lifecycle.
He recalled that through the Nineties SEGA had been largely dominating the online game market alongside Nintendo, and a few corporations had reservations in regards to the then-upcoming PlayStation. Yoshida-san spoke about how Sony approached SquareSoft and Enix (keep in mind, that is lengthy earlier than they merged), the house owners of two main JRPG franchises.
These two RPGs are the most important IPs in Japan. And, you realize, they had been speaking behind the scenes [things] that I can’t inform, however each of them dedicated to convey their new video games to PlayStation. That completely modified the fortune for us, and eventually we had the video games that we wanted to make PlayStation profitable.
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It’s well-known that Remaining Fantasy VII was in improvement for the SNES at one level earlier than manufacturing moved to the PlayStation, as Nintendo refused to ditch cartridges in favour of CDs. This was an enormous benefit for Sony, as the sport was an enormous success not solely in Japan, but additionally within the US and Europe.
In the meantime, 2000’s Dragon Quest VII was additionally a key launch for the PSOne, having initially been deliberate for launch on the N64DD however moved to Sony’s console.
[Source – GameReactor]