Video games platform Roblox has employed John Stauffer as its new vice chairman of engineering.
Stauffer beforehand spent 23 years at Apple, beginning as an OpenGL engineering supervisor again in 1999. Just below seven years later he was promoted to director of graphics and imagining earlier than a promotion to vice chairman of the corporate’s Interactive Media Group in 2008, a place he held till this transfer to Roblox.
Earlier than his stint at Apple, Stauffer labored at Eidetics Engineering and Hughes Coaching – each on F16 flight sim software program – earlier than founding his personal 3D graphics outfit referred to as Conix Graphics.
In his new function at Roblox, he will probably be reporting into chief know-how officer Daniel Sturman.
“The Roblox Engine is the inspiration to what makes Roblox the platform that it’s as we speak for tens of thousands and thousands of individuals from world wide who come to create, play, discover, study, and join in immersive digital experiences,” stated Stauffer.
“I’m thrilled to hitch this gifted workforce of engineers, and look ahead to pushing the boundaries of what’s doable with the Roblox Engine as we assist usher within the metaverse.”
Sturman added: “One in every of our core values at Roblox is to take the lengthy view, and after an intensive search to seek out the best expertise for this function, we recognized John as that distinctive, devoted engineering chief for the Engine Group. Our workforce is tackling a number of the most tough technical challenges for constructing 3D immersive experiences, and I look ahead to all of the superb issues John and the product leads will be capable to unlock with our engine sooner or later.”
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