Lifeless Area’s creator thanks EA for its ‘care in remaking the sport faithfully’

Lifeless Area creator Glen Schofield has thanked EA‘s Motive Studio for its dealing with of the just lately launched remake.

Schofield, who’s presently CEO of Putting Distance Studios, was the creator and government producer of EA’s unique 2008 model of Lifeless Area.

He then left EA to co-found Sledgehammer Video games, which means he had no involvement in the remainder of the sequence. Final 12 months, nevertheless, he directed The Callisto Protocol, which is taken into account a non secular successor to Lifeless Area.

This led to one thing of a head-to-head by which The Callisto Protocol and the Lifeless Area remake had been launched inside lower than two months of one another, however Schofield has now praised Motive for the way in which by which it dealt with his previous sport.

Lifeless Area remake revew | VGC

Replying to a LinkedIn publish concerning the Lifeless Area remake by his daughter Nicole (who was an surroundings artist on The Callisto Protocol), Schofield addressed everybody who had labored on each the unique sport and the remake.

“To all of you who labored on the unique, thanks to your contributions to a tremendous sport,” he wrote. “It has withstood the check of time.

“And to Motive, thanks to your care in remaking the sport faithfully. Congratulations.”

VGC’s 4-star Lifeless Area assessment stated it “stays devoted sufficient to attraction to followers of the unique, whereas modernising what’s wanted to make sure these new to it don’t really feel like they’re taking part in a 15-year-old sport”.

In the meantime, our 3-star Callisto Protocol assessment referred to as the sport “a strong however protected Lifeless Area successor”, suggesting what it lacks in originality it makes up for in sturdy strategic fight.

In a latest interview with GQ, the Lifeless Area remake’s senior producer Phil Ducharme stated he needed to proceed engaged on the IP.

“For certain, it’s a hope that we’ve,” he stated. “There’s curiosity on my aspect and I feel on [creative director] Roman’s aspect – you may see his smile – in exploring Lifeless Area extra. There are concepts, that’s for certain.”

He added: “We’re gonna be heading out on trip after which we’ll sit down and we’ll have these discussions inside EA to say, ‘Nicely, what’s subsequent?’”