Sony Interactive Leisure government Shuhei Yoshida has mentioned that Dragon Quest and Remaining Fantasy PlayStation releases modified the console’s destiny. He made his remarks at the BIG Convention in Bilbao, Spain, final weekend. As reported by Gamereactor.eu, who was in attendance, Yoshida was speaking concerning the early days of PlayStation at a time when Sega dominated the market and “huge corporations” expressed reservations about PlayStation’s success.
Dragon Quest, Remaining Fantasy PlayStation releases helped make the console profitable
Yoshida recalled working in Sony’s third-party relations crew when the corporate approached SquareSoft and Enix – each separate entities within the 90s – who owned Remaining Fantasy and Dragon Quest, respectively. “These two RPGs are the largest IPs in Japan,” Yoshida mentioned, based on Gamereactor. “And, you realize, they had been speaking behind the scenes [things] that I can not inform, however each of them dedicated to deliver their new video games to PlayStation. That completely modified the fortune for us, and at last we had the video games that we would have liked to make PlayStation profitable.”
Sony has since struck quite a lot of profitable exclusivity offers for Remaining Fantasy, together with the upcoming Remaining Fantasy 16 that’s anticipated to launch on the PS5 someday in summer season 2023. Remaining Fantasy 14 stays some of the profitable MMORPGs, which is simply accessible on Sony’s consoles.