Areas and secret ending information

Useless Area Marker Fragments will show you how to unlock the key ending that may solely be accessed whenever you accumulate the Twelve hidden objects.

The Marker Fragments can solely be present in New Sport+ mode of the Useless Area Remake. Whereas they don’t should be collected so as, when you miss simply one in every of them earlier than Chapter 12 begins, you’ll should beat the sport after which begin one other New Sport+ to get the remainder.

Clearly, that may be annoying, so we’re right here to assist by displaying you the place to seek out all Twelve areas for the Useless Area Marker Fragments, within the advisable order to gather them, together with screenshots of the place to seek out every of them on the map and what to search for when you’re there.

Observe this information and also you’ll be capable of entry the sport’s secret ending and unlock the Achievement or Trophy for it.

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Useless Area Marker Fragment areas: Tips on how to get the alternate ending | Repair the Comms Array answer

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Useless Area Marker Fragments

The Useless Area remake’s 12 Marker Fragment areas are as follows:

  • Marker Fragment 1 location – Chapter 1, Upkeep Bay Workplace
  • Marker Fragment 2 location – Chapter 2, Dr T Kyne CSO workplace
  • Marker Fragment 3 location – Chapter 3, Engine Room
  • Marker Fragment 4 location – Chapter 4, Break Room
  • Marker Fragment 5 location – Chapter 5, Dr C Mercer workplace
  • Marker Fragment 6 location – Chapter 5, Cryogenics
  • Marker Fragment 7 location – Chapter 6, East Develop Chamber
  • Marker Fragment 8 location – Chapter 7, Mineral Samples
  • Marker Fragment 9 location – Chapter 8, Communications Hub
  • Marker Fragment 10 location – Chapter 10, Deluxe Quarters
  • Marker Fragment 11 location – Chapter 10, Inquiry Desks
  • Marker Fragment 12 location – Cargo Bay

Earlier than you begin accumulating Marker Fragments there are some issues it’s worthwhile to know.

Firstly, the Marker Fragments is not going to seem in your first playthrough – you need to full the sport and see the conventional ending first, then begin a New Sport+.

It will begin a brand new recreation which carries over all of your improve progress and most of your objects, however the recreation received’t be equivalent.

Not solely are there now harder enemies to take care of, however you can even now discover the 12 Marker Fragments wanted to entry the alternate ending.

The Key Objects part of the stock allows you to see which Marker Fragments you may have

Though the Marker Fragments don’t should be collected so as, the truth that your journey is pretty linear means that is one of the best order to gather them that doesn’t see you wandering too far off your path.

When you miss even one Marker Fragment, you received’t get to see the key ending. Nevertheless, when you don’t accumulate all of them and full New Sport+, you can begin one other New Sport+ and the Marker Fragments you collected will nonetheless be current.

Most chapters in our sequence could have one fragment, however there are exceptions: Chapter 5 has two, Chapter 10 has two, and Chapters 9 and 12 have none.


Useless Area Marker Fragment One

The primary Marker Fragment is present in Chapter One.

Early on within the recreation, you’ll be requested to get the Tram working by following two goals – Change the Broken Tram, and Discover the Information Board. Go into your missions and select to trace Discover the Information Board, and comply with your navigation line to the Upkeep Bay.

While you get there, it’s worthwhile to head up the elevator and use the Circuit Breaker to divert energy to the Upkeep Room.

When you do that, head again down the elevator and look in your map for the room marked Upkeep Workplace (on the lower-right nook of the Upkeep Bay). Head in right here to seek out the Information Board.

Earlier than you accumulate the Information Board, although, flip proper and also you’ll see a purple glowing object on a shelf. That is the Marker Fragment.

You received’t be capable of seize it instantly, it’s worthwhile to melee the shelf to knock it down first.

Dead Space Marker Fragments: Locations and secret ending guide

Dead Space Marker Fragments: Locations and secret ending guide

Useless Area Marker Fragment Two

The second Marker Fragment will be present in Chapter Two.

Shortly after the chapter begins you’ll should destroy the barricade blocking the morgue. There are two goals for this – Discover a Hydrazine Tank and Discover a Shock Pad. Go to your missions and select to trace Discover a Shock Pad.

Observe your navigational line to go to the Fundamental Lab. When you get there, it will likely be quarantined and every part will shut down till you kill each enemy (on each flooring).

As soon as the quarantine has cleared, examine your map for an workplace marked ‘Dr T Kyne Chief Science Officer‘ (it’s on the decrease of the 2 flooring).

This workplace has a hidden room in it which is obscured by a big set of cabinets.

Use your kinesis skill to maneuver the cabinets, which can reveal the hidden room, and the Marker Fragment inside it.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area Marker Fragment Three

The third Marker Fragment is positioned in Chapter Three.

After you activate the centrifuge, you’ll be given your subsequent goal, named Manually Ignite the Engines.

After a battle with a large tentacle and a trek by means of the decontamination space, you’ll head up a cargo carry and after a easy stasis puzzle with some followers, adopted by a closely contaminated space, you’ll find yourself within the Engine Room.

When you lastly get to the Engine Room and clear it of enemies, search for a small alcove marked ‘Energy Sub-Station 003’.

Whereas dealing with it, shimmy left and peer round to the darkish space behind it and also you’ll discover the third Marker Fragment within the shadows.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area Marker Fragment 4

The fourth Marker Fragment is positioned in Chapter 4.

After you reactivate the elevators you’re given the mission ‘Energy and Restart the ADS Cannons’.

This consists of three smaller goals – the one you wish to monitor for the Marker Fragment is known as Reroute Energy from Electrical Techniques.

Following your tracker line will take you down an elevator to ground 3 of the Bridge. When you’re there, search for the Break Room in your map – it’s the southernmost room.

Head to the Break Room and the Marker Fragment is simply sitting there on the bottom.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area Marker Fragment 5

The fifth Marker Fragment will be present in Chapter 5.

After you meet Mercer after which full the Escape the Creature goal, you’ll be requested to hold out the subsequent goal, titled Elevate the Lockdown.

Following your blue tracker line will finally take you a small officer marked ‘Dr C Mercer – 2SO’.

When you enter the workplace, you possibly can see the fragment sitting on a desk.

This is without doubt one of the simpler fragments to seek out, for the reason that mission naturally takes you that approach anyway.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area Marker Fragment Six

Up thus far, there’s been a Marker Fragment in each chapter, however that modifications with Chapter 5, which has two of them.

The sixth Marker Fragment, then, can also be positioned in Chapter 5, throughout the goal named Purchase the Liquid Nitrogen.

Conveniently, this goal begins proper after you accumulate the fifth Fragment and full the Elevate the Lockdown mission, which means you will get two in fast succession (although there’s a diversion first the place you need to clear some poison fuel).

This goal takes you to the Cryogenics space, the place you choose up the Liquid Nitrogen earlier than having a battle with the Hunter, which ends with you utilizing stasis on it after which freezing it within the giant cryogenic chamber.

Earlier than you choose up the Liquid Nitrogen and begin the battle, nevertheless, stand exterior the cryogenic chamber and stroll round it, wanting up. You’ll see the sixth Fragment sitting up on prime of it.

You’ll be able to’t attain it, so use kinesis to tug it over to you as a substitute. When you set off the battle first, don’t fear, it’ll nonetheless be there after you freeze the Hunter.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area – Marker Fragment Seven

The seventh Marker Fragment will be present in Chapter Six.

Most of this chapter includes monitoring down eight ‘Wheezers’ and injecting them with an enzyme.

As quickly as you’ve injected the sixth one, and your new goal reads Inject Wheezer 07, try to be standing in a nook proper on the prime deck of the East Develop Chamber.

Use your zero gravity to fly over to the other nook of the room, and also you’ll be capable of see the Fragment hidden in a bit blobby alcove.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area Marker Fragment Eight

Marker Fragment quantity eight will be present in Chapter Seven, when you activate the Launch Tubes.

After doing this, you’ll be given two goals, Discover the Admin RIG and Discover the SOS Beacon. Select Discover the Admin RIG first and full this goal, so that you’re now on Discover the SOS Beacon.

As quickly as you get the Admin RIG you’ll be upgraded to Safety Clearance Stage 3. Earlier than you begin following the blue tracker line to the SOS Beacon, examine the map for a room known as Mineral Samples (it’s over to the left).

Head to the Mineral Samples room and use your Stage 3 entry to get into it. The Fragment might be sitting on a shelf on this room.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area Marker Fragment 9

The ninth Marker Fragment is present in Chapter Eight.

Early on within the chapter you need to tackle the Repair the Comms Array goal, by which you need to clear up a puzzle by utilizing stasis to attach shapes to nodes.

It’s simple to overlook that the Marker Fragment is on this room, as a result of it’s so far-off from the motion.

Whereas dealing with the Communication Management display, transfer all the best way to the left. You’ll see the Fragment in a bit nook contained in the wall.

When you’re struggling to seek out it, it’s on the left-hand facet of the screenshot under.

By the way, when you can’t clear up the puzzle, right here’s our Useless Area Repair the Comms Array answer.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area – Marker Fragment Ten

As a result of Chapter 9 is about on a special ship, there are not any Marker Fragments to be discovered there.

Don’t fear, although, there are two in Chapter Ten to make up for it.

The primary seems throughout the goal named Destroy Tendril in Deluxe Quarters – that is the second of the Tendrils you need to kill.

You’ll know you’re coming as much as the Tendril as a result of whenever you arrive on the Deluxe Quarters room you need to clear a quarantine room first. When you do that, depart this room and head throughout the hall to the Deluxe Quiet Bunks to seize an influence supply.

Carry this again out to the hall and place it within the socket to energy the Circuit Breaker. Use this to activate the doorways, then head again to the Deluxe Quarters you got here from.

South of here’s a room known as Deluxe Shift Bunks – the door to this room is now open. You’ll discover the Marker Fragment on a desk.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area – Marker Fragment Eleven

The eleventh Marker Fragment seems shortly after the tenth one, and is as soon as once more in Chapter Ten.

This time it’s a part of the Destroy Tendril in Chief Steward’s Workplace goal, which is the fourth Tendril you need to kill.

When you enter the Chief Steward’s workplace, you’ll watch a cutscene involving Dr Kyne, then the door to the Inquiry Desks will open.

Not solely is the Tendril in there, the Fragment is simply too, sitting on a desk.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

Useless Area – Marker Fragment Twelve

The twelfth and closing Marker Fragment is present in Chapter Eleven.

While you attain the Cargo Bay you’ll be given the target Interact the Cargo Crane.

As an alternative of doing this instantly, although, head to the south-east nook of the Cargo Bay, the place you’ll see the ultimate Marker Fragment sitting on a shelf.

You must now have all 12 Marker Fragments, however don’t simply play by means of the sport as regular now – you received’t see the alternate ending that approach. Learn on for the ultimate step.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

The place to place the Marker Fragments for the key ending

When you’ve acquired all Twelve Marker Fragments, there’s nonetheless one step left, so don’t proceed the story – and most of all, actually don’t progress on to Chapter Twelve as a result of it’ll be unimaginable to get the alternate ending.

Head straight to the closest tram station (when you’re nonetheless on the Cargo Bay there’s one close by whenever you depart by way of the elevator), get on the tram and go to the Crew Quarters.

From right here you wish to go to the Govt Quarters. It’s simple to get misplaced, so comply with this route: from the tram, go straight forward and thru the door marked ‘To Crew Deck’ (and the door after that marked ‘Frequent Space’).

Maintain going straight and shimmy barely to the left to undergo the door marked ‘Central Nexus’. Take the elevator to Flooring 1 – whenever you get there, undergo the opposite Central Nexus door, stroll straight forward and as quickly as you step by means of the damaged window flip proper and go up the Cargo Elevate.

Stroll round this greater stage till you see the door marked ‘To Govt Quarters’. When you’re in there, head by means of a pair extra doorways and comply with the route till you attain a big room.

In your left is a door marked Captain B Mathius – that is the place you wish to go.

Dead Space Marker Fragments: Locations and secret ending guide
Dead Space Marker Fragments: Locations and secret ending guide

You’ll see twelve clumps on the desk – go over and place the Fragments in them.

You’ll get a single line of dialogue and that’s it, which can really feel a bit underwhelming. However all you’ve accomplished is activate the alternate ending.

Now you really should proceed taking part in the sport as regular and end Chapter 11 and 12, to see the key alternate ending.