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Throughout Sony’s CES 2023 presentation, we bought our first have a look at Challenge Leonardo, what Sony calls a “extremely customizable accessibility controller package” for PS5.
A PlayStation Weblog put up that went stay shortly after its reveal goes into better element than Jim Ryan did in his time on stage at CES 2023, however the high-level takeaway is that that is probably Sony’s first large {hardware} leap ahead for making its video games really accessible to all gamers.
“Accessibility is a vital subject to us at PlayStation,” senior vice chairman Hideaki Nishino begins within the weblog put up. “We need to proceed elevating the bar to allow each gamer to expertise the enjoyment of play.”
Challenge Leonardo was additionally designed by means of “conversations” with organizations like AbleGamers, SpecialEffect and Stack Up, although it’s unclear as to how a lot enter the organizations had on the gadget, and the way far the collaboration went.
In response to Nishino, Leonardo is “constructed to deal with widespread challenges confronted by many gamers with restricted motor management together with issue holding a controller for lengthy intervals, precisely urgent small clusters of buttons or triggers, or positioning thumbs and fingers optimally on a normal controller.”
A brand new video printed shortly after the presentation options a number of accessibility specialists speaking on PlayStation’s new Challenge Leonardo.
Challenge Leonardo can be utilized along side a second Leonardo controller or a DualSense controller, and is extraordinarily customizable in order that gamers can create the controller that’s completely appropriate to their wants.
For now, the controller continues to be “at present in improvement” says Nishino, and that Sony continues to “collect priceless suggestions from the neighborhood.”
On the very least, Leonardo seems to be prefer it maintain a promising future for accessibility on PlayStation.
Supply – [PlayStation Blog]
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